An afternoon for sketching in peace -- that was all Nadine Darby wanted. She thought she was taking a shortcut to get past an overgrown levee and gain a better view of the Mississippi for some landscape work. Instead she ended up somewhere else. A place called Elyssium, where the past walks alongside the present. Where you can see a modern car pull up and a Confederate Navy officer climb out, talking on a cellphone.
On the riverbank Nadine met a strange little man who told her he was an artist as well, and showed her his sketchbook to prove it. But no sooner had Nadine made her first friend than she discovered all was not well. She watched in helpless horror as a young man was pursued, arrested and beaten by thugs from an institution that goes by the official name of the City Orphanage, but is generally called the Workhouse by the inhabitants of Port of White Fleet.
Nadine can count herself fortunate that she fell into the company of a man who has little use for this organization. But his efforts to help her attain her artistic ambitions instead attract the attention she must avoid, and draws her into quarrels that have simmered for decades.
Can Nadine thread her way through the myriad perils of this world and save herself and her new-found friends? And even if she defeats the Workhouse, will it be at the cost of losing everything she's found here?
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The war was over, but where was the peace the victors had promised?
Geidliv the Tyrant was dead, and the rogue nation of Karmandios now lay in ruins, its people prostrate before the occupying armies of the five allied nations. But now the winners are quarreling among themselves, and where brothers fight, enemies will enter to widen the gap.
Merekhet is a man torn between competing loyalties, tormented by guilt over his past failures. Raised the scion of a Karmandi noble family, he discovered upon puberty that he was in fact the son of a senior war commander of the telepathic People of the Hawk. Yet he could not entirely disavow his mother's people, and thus became entangled in Geidliv's regime and his nephew Khuldhar's doomed attempt to fight it.
Now Merekhet has evidence that Geidliv used telepathy and the bioscience of the mer-people to create a living weapon from Khuldhar's genetic material and hid it in plain sight. Worse, a former ally now estranged is seeking that weapon, and must not be allowed to capture it, lest all the world of Okeanos fall to far greater tyranny than Geidliv could ever have hoped to create.
Merekhet must regain Khuldhar's confidence, and together they must find the five young men who are the keys to Geidliv's final vengeance weapon.
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Serialized at JukePop Serials
The plan was simple -- take Peter's new holographic TV system down to the university and show it to some of the engineering professors. But Peter's car wasn't the most reliable, and when he and Em had trouble with it, they attracted the attention of a gang of crooks. Which left them fleeing cross-country in a car that might break down on them at any time.
A Separate War
Serialized at JukePop Serials
While the Energy Wars rage in the Middle East, an ancient evil from beyond the stars has come to Texas. Its first blow leaves a bloodstained trail through the heart of America's space program. Now astronaut Leland Andersen and Houston police officer Nora McKinzie must find this monster and stop it before it strikes again, and again, and again.
Updated July 25, 2015.